creation: 6/23/99 (using AWT); major revision: 01/06/02 (using Swing)
CHAPTER 57 — Event Listeners
This chapter continues the introduction
to Graphical User Interface (GUI) programming.
The previous chapter discussed how to extend
create a GUI application.
This chapter shows how to add an event listener
to the application.
- Event listeners.
- The WindowAdapter class.
- Registering an event listener.
(Review: ) What are the three parts of a GUI application?
- Graphical __________ that make up the Graphical User Interface.
- ____________ methods that receive the events and respond to them.
- ____________ methods that do useful work for the user.